Netmarble Cultural Foundation Game Communication Education 5th Anniversary Booklets `
The Net marble Cultural Foundation (Lee Hyeok-hyeok) said he was published a booklet on the 5th anniversary of the game communication education.
The Net marble Cultural Foundation has been distributed free of charge for this commemorative booklet, including schools and public institutions, and allowed anyone to download anyone through notice in the Foundation homepage.
This booklet contains the interviews and directions of the family members who participated in game communication education, including records and performance of game communication, which are the main social contribution projects of the Net marble Cultural Foundation, which have been conducted since 2016, and in the future.
The Net marble Cultural Foundation will develop a game communication education, a family camp, a parent meeting, and a bidirectional education that goes to the school for about 2000 elementary school students and parents. I have been working on enhancing communication between parents and children.
Especially, we have been studying the effectiveness of the Japanese Women’s University Choir Henri, who have been working with the Professor of Seoul Women’s University, I was released together.
According to the results of the effectiveness, according to the results of the effectiveness, in the case of a family camp, which has been conducted from 18 to 20 years, in the case of the learning evaluation score, which evaluates the game understanding, and the score of the learning evaluation is 8.5%, 12.28%, 18.45%, respectively, And 6.23%, 8.25% and 11.83%, respectively, respectively. This means that the family camp has raised the understanding of knowledge, value, and future possibilities, and more effectively by reversing them.
In addition, when a parent who participated in the game communication education, when a child reminds the game, the reminiscent word was written and analyzed, and the analysis of the amendment was found to have changed the perception of the game for both parents and children. In the Keyword analysis of the game communication education, if a negative keyword such as ‘addiction’ and ‘smartphone’ showed a negative keyword, after educational, after education, we changed to the keywords of ‘pleasure’, ‘achievement’, ‘communication’.
The Notable Cultural Foundation is a program manual for the development of the progress of the progress of the expertise of the progress of the expertise of the game communication education,
The game communication education, The game communication education was initiated in the wind that the game communication education has been properly expressed in the home and contributed to the enhancement of family communication and relation, he said. We will be reborn as an educational program that can increase the communication of the family and strengthen the communication in the family, as well as strengthening the family in the family, as well as strengthening the family in the family.
Meanwhile, the Net marble Cultural Foundation will continue to develop Net marble, which has been working on social responsibility after the founding, followed by Culture Making, Culture Making, Culture Making, We are developing a continuous and professional social contribution activities.
Game communication education has been aiming for elementary schools and parents to target elementary students and parents as aimed at ‘home healthy game culture composition’ from 2016, education, content distribution, parent meeting, case study and investigation I am presenting. Since 2020, in Corona 19 situations, it is conducting an online lecture process for a safe educational environment.
For more information on game communication education, you can see on the Net marble Cultural Foundation homepage.