God of War makers explain why Ragnarok is concluded 15 years are too much
The history of Kratos and Atreus located in Nordic mythology is completed with God of War: Ragnarok. So there will be no second gow trilogy. You can find that well or not, but the developers have some good reasons why this decision was made. In the podcast of Kaptain Cuba, Cory Barlog and Game Director Eric Williams give insights behind the scenes.
Developers do not want infinite history
God of was appeared in April 2018, after a development time of about five years. According to Cory Barlog, who still acted as a game-director, but the post has now ceded to Eric Williams, God of was: Ragnarok at the end of a similar cycle. This does not mean that the next part appears only 2023, because the pre-production could have started before the preview of the predecessor.
Link to YouTube content
15 years are too long: Sony Santa Monica would develop a third part, we would be a development time at 15 years to tell the story of Kratos and Atreus. I have the feeling that would be too long to lengthen, says Barlog. So, together with Williams, the decision was made to conclude the story with Ragnarok:
From the beginning, we wanted to tell something about Kratos and Atreus, the relationship between these two characters is the engine of history, and this generates outwards waves. We could have done an ocean, with waves over thousands of miles, but is that necessary and useful?
However, it is explicit from the end of history in Nordic mythology. So it is not unlikely that Kratos returns in the future – just with other gods.
For comparison: God of War 1-3 were published between 2005 and 2010. The development on the first part began in 2002, so the trilogy could be completed within eight years. Meanwhile, the production of video games but significantly more complex has become.
On the PlayStation Showcase, Gameplay was first shown to God of War: Ragnarok:
Ragnarok plot on the Playstation Blog: If you want to know more about the story of God of War: Ragnarok, you can read the summary of the community manager. Here again the conflict between Kratos and Atreus is revealed. While bursting a prievers and taste, the other knows his past, as dangerous it is to create with the gods. In the end, father and son will play a crucial role in the dawn.
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God of War Ragnarok brings the best feature back from the PS4 predecessor
Ragnarok offers 40 hours gameplay
It almost sounds like Cory Barlog and his team had not been safe from the start how many God of War parts of Nordic mythology should be dedicated. Since after the next part but now is concluded, we can count on a whole lot of content for Ragnarok.
All worlds are open: In the first part of 2018, some areas were closed. It was already to be guessed that these would open now, and in fact we have now access to all nine worlds, including asgard. To visit these all, we all need 40 hours of playtime.
Do you find the decision of the developers well or would you have waited for another five years on the end of the trilogy?