Everhood Review UNDERTAL Meeting Guitar Hero
Many games follow proven methods that echo the titles that inspired them, but some games are inspired by the opposite ends of the spectrum to create a unique and innovative experience. The influences of Everhood are clear: a portion of Undertal, a hint of guitar hero, surmounted by a pinch of Ikaruga, but this experimental recipe will prove to be an enticing combination?
You play red, a wooden boy who wakes up to discover that his arm has disappeared. Stole from one of the many strange characters that browse the particular world, your task is to find the thief to recover what belongs to you right.
By embarking on your fanciful journey, you will meet many characters who have their own story. These short and often absurd conversations give you an overview of the mysteries in the kingdom and add charm to the absurdities on which you will fall. Each character is full of personality that is linked to their distinct design. Even with the strange grammatical error, self-conscious humor includes hilarious moments and is effectively integrated around the world.
The fans of the incredible underestal will feel at home with Everhood. You must explore the weird world and communicate with its inhabitants to carry out quests. Although it seems pretty conventional, the combat system is anything but. The fights are similar to Guitar Hero and other games of rhythm, but rather than hitting the note, you must dodge it. This musical mechanism evolves throughout the game, making every varied confrontation. The fights in the second half of the game will force you to absorb notes as well as to jump and escape the objects while trying to shoot your enemy. Karting races in tennis, developers, Chris Nordgren and Jordi Roca, have done a great job to keep the gameplay fresh and full of surprises throughout her campaign from 6 to 8 hours.
Each boss has its own unique theme accompanied by incredible and often hilarious animations. Whether you were fighting the taps or the toad at the guitar, the songs that accompany these battles are perfectly aligned, which gives brilliant moments. Crescendo songs deliberately culminating with hectic segments based on reflexes that will keep you seized throughout clashes.
It’s not a game for sensitive souls. Although you are relieved with relatively simple meetings, the difficulty increases, especially in the last third. Music notes and vertical arrows appear at a blazing speed, which means you will probably fail your first attempt during the following segments. Learn the sequence and replay becomes hypnotic, and it’s at those moments that Evehood shines. Do not be afraid; If the difficulty is too high, many options are available at any time during your game. The amount of notes you should avoid is not the only reason you can fail a battle, another reason is the environment. As fights progress, the environment can change, making the sequences more difficult. Notes may appear later, the screen can even turn and create psychedelic and kaleidoscopic sequences that will leave you hypnotized. Although I particularly appreciated these segments, they were extremely intensive in flash and could cause significant problems with those who suffer from epilepsy.
The esoteric world of Everhood will see you cross forests, nightclubs and even a Dungeon and Dragons session. Each section has been beautifully designed in an 8-bit false style that recalls the classics of that time. The minimalist approach adds an atmosphere to the areas and creates an enigma on what can be in the shadows. Unfortunately, nothing really comes from this and darkness is just a chasm of vacuum.
The last third of the game falls flat. Each aspect of the main quest is fascinating, but the final quest is a little dull because it is entirely focused on return back. It spoiled my game experience because it seemed useless and did not add anything new to the adventure.
Unfortunately, Everhood is marked by atrocious loading times. Although transitions in an area went smoothly, when you access a new environment or restart bosses, you are greeted by a black loading screen for up to 30 seconds. This has become extremely frustrating towards the end of the game when the bosses were harder and that death became more frequent. Rather than being able to jump directly, you must sit down and boil. In addition, especially during the busy boss battles, the frequency of images has dropped, which has made the timing of the meters and dodge more difficult, adding even more irritation into the last third.
Everhood is an enchanting rhythmic adventure that is not up to one because of some technical problems. Its combat system is an absolute joy and music is brilliant, however, the frequency drops of images and long loading times hinder what could have been a great experience.
Nintendo Switch key provided by the publisher